Class lime.Scene
Extends
lime.Node.
Defined in: scene.js.
| Constructor Attributes | Constructor Name and Description |
|---|---|
|
Scene object
|
- Fields borrowed from class lime.Node:
- customEvent_, eventHandlers_, inTree_, supportedRenderers, transitionsAdd_, transitionsClear_
| Method Attributes | Method Name and Description |
|---|---|
|
getScene()
|
|
- Methods borrowed from class lime.Node:
- addDependency, addEventListener, addTransition, appendChild, calcRelativeQuality, clearTransition, createDomElement, getAnchorPoint, getAutoResize, getBoundingBox, getChildAt, getChildIndex, getDeepestDomElement, getDeepestParentWithDom, getDirector, getDirty, getFrame, getHidden, getMask, getNumberOfChildren, getOpacity, getParent, getParentStack_, getPosition, getQuality, getRelativeQuality, getRotation, getScale, getSize, hitTest, localToNode, localToParent, localToScreen, needsDomElement, parentToLocal, releaseDependencies, removeAllChildren, removeChild, removeChildAt, removeDependency, removeDomElement, removeEventListener, runAction, screenToLocal, setAnchorPoint, setAutoResize, setChildIndex, setDirty, setHidden, setMask, setOpacity, setPosition, setQuality, setRenderer, setRotation, setScale, setSize, setupDependencies, update, updateDomElement, updateLayout, wasAddedToTree, wasRemovedFromTree
Method Detail
getScene()
measureContents()